ChoicesFinal choice · outcome conflict

Sovereign Tower Confront Arthur: Route Choices

The Arthur confrontation sits inside the final political route, so style, items, Victoria, and earlier choices matter alongside the visible dialogue.

Short answer

Record every finale variable before calling a Confront Arthur option a guaranteed War, Peace, or Tower Destruction trigger.

Finale variables to carry forward

  • Sovereign style and major political decisions.
  • Golden Key state.
  • Victoria’s presence or shortcut status.
  • Round Table roster and relevant relationships.
  • Rewind count and Omniscient knowledge.

What the conflict tells us

One route report presents Tower Destruction as available across styles, while a player report repeatedly reaches War under the same broad setup. Keep the disagreement visible instead of silently choosing one recipe.

Show the reproduction plan

A controlled comparison

Change one final choice at a time, retain the prior state, and record the exact dialogue, end-screen label, character slides, and whether the game offers Try Again.

Evidence boundary

The confrontation is a named high-value route check, but the research contains a direct conflict about the destruction outcome.

Verification status

Still to confirm: Replay each suspected final option with the same prior state and capture the exact ending screen and Try Again behavior.