Sovereign Tower New Game Plus: Try Again Explained
Official marketing confirms rewind brings new knowledge, paths, and results; community players use “New Game Plus” for reported Try Again changes, not an official mode name.
Treat “New Game Plus” as a search label and look for the game’s own Try Again or rewind wording before claiming a permanent carryover.
- Archive code
- NEW-GAME-PLUS
- Evidence state
- Spoiler gated
- Version boundary
- Steam 1.0.9
Official language first
The researched official material describes rewinding fate and gaining knowledge, paths, and outcomes. It does not establish “New Game Plus” as the product’s formal menu label.
Track carryover as three separate questions
- Knowledge: what new dialogue or omniscient information appears?
- Timing: which knights or events become available earlier?
- State: what resources, relationships, items, or endings carry over?
Show the reported Try Again details
Community carryover claims
Community reports say a new run can unlock omniscient dialogue and earlier access to later knights. The endings guide also says Tower Destruction may have no try-again prompt. These are useful test hypotheses, not confirmed inheritance rules; no source here proves that a true ending exists as an official category.
The rewind premise is official. Reports about early recruitment, omniscient dialogue, and retained data are community claims and need formal testing.
Sources and next checks
Still to confirm: Capture the exact menu wording, retained data, unlock conditions, and whether omniscient options can be disabled.